Wind, Water, and Lightning Shader FX
Overview:
The studio is interested in creating a MOBA where characters have magical powers with which to attack, shield, and heal. Shaders are needed with the following functionality:
- A water-inspired healing effect that appears like water is rising through the body in order to cure wounds.
- A wind-inspired shield effect where the character appears to blow away in order to cloak in invisibility.
- A lighting-inspired charge up effect where the character appears to build up a static charge that would be discharged through an attack.
Controls:
To sample the shader effects, hit Q for wind cloak, W for lightning charge, and E for aqua heal.
Tech Artists:
Lightning FX - Jaclyn
Water FX - Victor
Wind FX - Isabelle
Status | Released |
Category | Assets |
Author | Jaclyn Ngo |
Made with | Unity |
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