Overview: 
The studio is interested in creating a MOBA where characters have magical powers with which to attack, shield, and heal. Shaders are needed with the following functionality:

  • A water-inspired healing effect that appears like water is rising through the body in order to cure wounds.
  • A wind-inspired shield effect where the character appears to blow away in order to cloak in invisibility.
  • A lighting-inspired charge up effect where the character appears to build up a static charge that would be discharged through an attack.

Controls:
To sample the shader effects, hit Q for wind cloak, W for lightning charge, and E for aqua heal.

Tech Artists:
Lightning FX - Jaclyn
Water FX - Victor
Wind FX - Isabelle

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