Food Collection Demo
Overview:
The studio is interested in creating a 3D platformer that involves the collection of food items in order to progress to the next stage. Script(s) are needed with the following functionality:
- A random generator of collectible items.
- Use a selection of 10 items from Kenney's food kit as your random items.
- Upon entering into the game, 5-25 food items should spawn into existence
- For testing purposes, create a plane that serves as the floor and you can either aim the Main Camera at
- Items should be "collected" when clicked by mouse
- Items must appear and disappear in a juicy way.
- Be creative with the way that this item lives in the world.
- Is it a safe candy treat or is it a dangerous vegetable that might explode if you wait too long to eat it?
- Items should have an attractive idle animation to catch the eye.
- Animations should be different each time (randomness!) and be done entirely with code. (No Animation clips/Animator Controller)
Credits:
Tech Artist: Jaclyn NgoFood Assets: https://kenney.nl/assets/food-kit
Particle Sprite Sheet: https://imgur.com/a/VPYNpjy
Status | Released |
Platforms | HTML5 |
Author | Jaclyn Ngo |
Made with | Unity |
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